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About

Hi I started making graphics and art for music and websites and then got more into gamedev and wanted to make games so I started learning lower level programming years ago C a long time ago and using C++ and Python then back to C++ and C# and now Rust sometimes where it makes sense. chrisgr

Then I learned about Pico-8 system and always wanted to make a console game so I learned some more and made a couple of demos and that got me started working on the Spacevoid game.

Pico-8 has a really neat way to give you the main and simple concept for a game that gave me the inspiration to finish the shareware demo of Spacevoid.

I have always worked with digital art and scanning my artwork to modify with the computer for as long as I can remember. Moved on to learning Blender and always come back to it. I always thought websites and art where neat art form and I wish the web was more creative.

Then moved on to create something bigger with Rust and game engines like Godot , Unity and even some Unreal still grappling with the expanse of making something really big.

I love programming and graphics it's very fun for me, maybe it's just the puzzle solving and combining graphics and art. I hope you try my games and give me feedback. I would really appreciate it.

I have some very simple game skeletons on Github and the first two or so games are going to be shareware types of games that you can try before committing and if people like the concepts the plan is to make something 10 times the size or someday with a small team. I love sharing some of my code and work where is makes sense and can benefit people educationally. You can check some of the projects on my GitHub and reach out if you are interested in getting in touch or need help with your projects!